This game was my first venture into game programming, I was the most confident with programming within our group so I took on the role in the end. Of all this project I was fairly proud of my integration of 3D objects into a 2D scene to reduce strain of that kind of animation a spinning bag would require.
I also really enjoyed making the characters bob up and down as they ran across the scene, instead of having the artists do this I had the y position changing along a wave as the characters moved across the scene. Not especially impressive, but felt proud of it.
I am also proud of how whole polished our game came to be, our scope was small but for a four week project it was perfect. During the project I also integrated all art into the engine, getting the animations and sound working.
I also really enjoyed making the characters bob up and down as they ran across the scene, instead of having the artists do this I had the y position changing along a wave as the characters moved across the scene. Not especially impressive, but felt proud of it.
I am also proud of how whole polished our game came to be, our scope was small but for a four week project it was perfect. During the project I also integrated all art into the engine, getting the animations and sound working.
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